Here is a new environment built in Blender 4.5. The idea is a bounty hunter encounters a very casual robot bouncer outside a grungy sci-fi bar. My modellin getting much better, and now I am focusing on materials and advanced texturing.

I used Mixamo to set up basic character positions and then painted over them directly. The building, pipes and details are all 3D and I rendered it huge in Cycles.

Multiple Rendered Views